dino-ge
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    Component that holds data for rendering a basic shape.

    Hierarchy (View Summary)

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    Constructors

    Properties

    Accessors

    Methods

    Constructors

    Properties

    colour: string

    Fill colour.

    gameObject?: default

    Reference to the GameObject this component is attached to.

    type: ShapeType

    The type of shape to draw.

    Accessors

    Methods