dino-ge
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    Component that holds metadata like tags and rendering order.

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    Constructors

    Properties

    Accessors

    Methods

    Constructors

    Properties

    gameObject?: default

    Reference to the GameObject this component is attached to.

    sourceId?: string

    Hidden identifier linking runtime object to its source code location.

    tag: string

    A unique identifier for the object type.

    Accessors

    Methods